This script toggles noclip and fly when you press F1 and F2 respectively. Keep in mind, Roblox can and does detect and punish for exploiting. Always ensure you are complying with the game's rules and Roblox's terms of service.
-- Keybinds (use with caution and consider changing to suit your needs) game:GetService("UserInputService").InputBegan:Connect(function(input) if input.KeyCode == Enum.KeyCode.F1 then toggleNoclip() elseif input.KeyCode == Enum.KeyCode.F2 then toggleFly() end end)
if humanoid then humanoid.PlatformStand = false end
local function noclipDisable() game.Players.LocalPlayer.Character.HumanoidRootPart.CanCollide = true for _, child in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if child:IsA("BasePart") then child.CanCollide = true end end end
local function toggleFly() flyEnabled = not flyEnabled if flyEnabled then fly() print("Fly enabled") else flyDisable() print("Fly disabled") end end
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This script toggles noclip and fly when you press F1 and F2 respectively. Keep in mind, Roblox can and does detect and punish for exploiting. Always ensure you are complying with the game's rules and Roblox's terms of service.
-- Keybinds (use with caution and consider changing to suit your needs) game:GetService("UserInputService").InputBegan:Connect(function(input) if input.KeyCode == Enum.KeyCode.F1 then toggleNoclip() elseif input.KeyCode == Enum.KeyCode.F2 then toggleFly() end end) roblox noclip and fly script link
if humanoid then humanoid.PlatformStand = false end This script toggles noclip and fly when you
local function noclipDisable() game.Players.LocalPlayer.Character.HumanoidRootPart.CanCollide = true for _, child in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if child:IsA("BasePart") then child.CanCollide = true end end end roblox noclip and fly script link
local function toggleFly() flyEnabled = not flyEnabled if flyEnabled then fly() print("Fly enabled") else flyDisable() print("Fly disabled") end end