Project IGI: Mobile Strike
public void pauseApp() { }
import javax.microedition.lcdui.*; import javax.microedition.m2.*; project igi game for java mobile version
private class GameCanvas extends Canvas { public void paint(Graphics g) { // Game rendering code here } Project IGI: Mobile Strike public void pauseApp() {
public ProjectIGI() { display = Display.getDisplay(this); canvas = new GameCanvas(); display.setCurrent(canvas); } canvas = new GameCanvas()
public void startGame() { // Game loop and logic code here } } } Note that this is a highly simplified example and a real-world implementation would require more complex code and additional libraries.
public class ProjectIGI extends MIDlet { private Display display; private GameCanvas canvas;